World Mobile Gaming Industry

(includes corresponding Graph/Chart) III-48

4d. THE UNITED KINGDOM III-49
A.Market Analysis III-49
Outlook III-49
Mobile Games Propel Growth in the Overall Gaming Market III-49
Table 61: Most Popular mobile Phone Activity in the
UK(2014) (includes corresponding Graph/Chart) III-49

Table 62: Mobile Gaming Market in the UK (2014): Percentage
Breakdown by Gender (includes corresponding Graph/Chart) III-50

Table 63: Mobile Gaming Market in the UK (2014E):
Percentage Breakdown by Age Group (includes corresponding
Graph/Chart) III-50

Table 64: Mobile Gaming Market in the UK (2014E):
Percentage Breakdown of Number of Users by Platform
(includes corresponding Graph/Chart) III-50

Table 65: Mobile Gaming Market in the UK (2014E):
Percentage Breakdown of Number of Users by Time Spent on
Mobile Games (includes corresponding Graph/Chart) III-51
Product Launches III-51
Strategic Corporate Developments III-51
Select Players III-52
B.Market Analytics III-53
Table 66: United Kingdom Recent Past, Current and Future
Analysis for Mobile Gaming by Device Type - Tablet and
Smartphone Markets Independently Analyzed with Annual
Revenues in US$ Million for Years 2014 through 2020
(includes corresponding Graph/Chart) III-53

Table 67: United Kingdom Historic Review for Mobile Gaming
by Device Type - Tablet and Smartphone Markets Independently
Analyzed with Annual Revenues in US$ Million for Years 2010
through 2013 (includes corresponding Graph/Chart) III-54

Table 68: United Kingdom 11-Year Perspective for Mobile
Gaming by Device Type - Percentage Share Breakdown of
Revenues for Tablet and Smartphone Markets for Years 2010,
2015 and 2020 (includes corresponding Graph/Chart) III-55

4e. SPAIN III-56
A.Market Analysis III-56
Outlook III-56
Zed - A Key Spanish Player III-56
B.Market Analytics III-57
Table 69: Spanish Recent Past, Current and Future Analysis
for Mobile Gaming by Device Type - Tablet and Smartphone
Markets Independently Analyzed with Annual Revenues in US$
Million for Years 2014 through 2020 (includes corresponding
Graph/Chart) III-57

Table 70: Spanish Historic Review for Mobile Gaming by
Device Type - Tablet and Smartphone Markets Independently
Analyzed with Annual Revenues in US$ Million for Years 2010
through 2013 (includes corresponding Graph/Chart) III-58

Table 71: Spanish 11-Year Perspective for Mobile Gaming by
Device Type - Percentage Share Breakdown of Revenues for
Tablet and Smartphone Markets for Years 2010, 2015 and 2020
(includes corresponding Graph/Chart) III-59

4f. RUSSIA III-60
A.Market Analysis III-60
Outlook III-60
Mobile Gaming Market III-60
Table 72: Mobile Gaming Market in Russia (2014E):
Percentage Breakdown by Gender (includes corresponding
Graph/Chart) III-60

Table 73: Mobile Gaming Market in Russia (2014E):
Percentage Breakdown by Age Group (includes corresponding
Graph/Chart) III-60

Table 74: Mobile Gaming Market in Russia (2014E):
Percentage of Most Often Played Games (includes
corresponding Graph/Chart) III-61

Table 75: Mobile Gaming Market in Russia (2014E):
Percentage Share of Number of Games Installed on Smart
Phones (includes corresponding Graph/Chart) III-61
B.Market Analytics III-62
Table 76: Russian Recent Past, Current and Future Analysis
for Mobile Gaming by Device Type - Tablet and Smartphone
Markets Independently Analyzed with Annual Revenues in US$
Million for Years 2014 through 2020 (includes corresponding
Graph/Chart) III-62

Table 77: Russian Historic Review for Mobile Gaming by
Device Type - Tablet and Smartphone Markets Independently
Analyzed with Annual Revenues in US$ Million for Years 2010
through 2013 (includes corresponding Graph/Chart) III-63

Table 78: Russian 11-Year Perspective for Mobile Gaming by
Device Type - Percentage Share Breakdown of Revenues for
Tablet and Smartphone Markets for Years 2010, 2015 and 2020
(includes corresponding Graph/Chart) III-64

4g. REST OF EUROPE III-65
A.Market Analysis III-65
Outlook III-65
Product Launches III-65
Strategic Corporate Development III-65
B.Market Analytics III-66
Table 79: Rest of Europe Recent Past, Current and Future
Analysis for Mobile Gaming by Device Type - Tablet and
Smartphone Markets Independently Analyzed with Annual
Revenues in US$ Million for Years 2014 through 2020
(includes corresponding Graph/Chart) III-66

Table 80: Rest of Europe Historic Review for Mobile Gaming
by Device Type - Tablet and Smartphone Markets Independently
Analyzed with Annual Revenues in US$ Million for Years 2010
through 2013 (includes corresponding Graph/Chart) III-67

Table 81: Rest of Europe 11-Year Perspective for Mobile
Gaming by Device Type - Percentage Share Breakdown of
Revenues for Tablet and Smartphone Markets for Years 2010,
2015 and 2020 (includes corresponding Graph/Chart) III-68

5. ASIA-PACIFIC III-69
A.Market Analysis III-69
Outlook III-69
B.Market Analytics III-70
Table 82: Asia-Pacific Recent Past, Current and Future
Analysis for Mobile Gaming by Geographic Region - China,
India, South Korea and Rest of Asia-Pacific Markets
Independently Analyzed with Annual Revenues in US$ Million
for Years 2014 through 2020 (includes corresponding
Graph/Chart) III-70

Table 83: Asia-Pacific Historic Review for Mobile Gaming by
Geographic Region - China, India, South Korea and Rest of
Asia-Pacific Markets Independently Analyzed with Annual
Revenues in US$ Million for Years 2010 through 2013
(includes corresponding Graph/Chart) III-71

Table 84: Asia-Pacific 11-Year Perspective for Mobile Gaming
by Geographic Region - Percentage Share Breakdown of
Revenues for China, India, South Korea and Rest of
Asia-Pacific Markets for Years 2010, 2015 and 2020 (includes
corresponding Graph/Chart) III-72

Table 85: Asia-Pacific Recent Past, Current and Future
Analysis for Mobile Gaming by Device Type - Tablet and
Smartphone Markets Independently Analyzed with Annual
Revenues in US$ Million for Years 2014 through 2020
(includes corresponding Graph/Chart) III-73

Table 86: Asia-Pacific Historic Review for Mobile Gaming by
Device Type - Tablet and Smartphone Markets Independently
Analyzed with Annual Revenues in US$ Million for Years 2010
through 2013 (includes corresponding Graph/Chart) III-74

Table 87: Asia-Pacific 11-Year Perspective for Mobile Gaming
by Device Type - Percentage Share Breakdown of Revenues for
Tablet and Smartphone Markets for Years 2010, 2015 and 2020
(includes corresponding Graph/Chart) III-75

5a. CHINA III-76
A.Market Analysis III-76
Outlook III-76
Growing Penetration of Smartphones and Growing Uptake of
Mobile Internet Fuel Market Growth III-76
LTE Poised to Deliver High Impact on Mobile Gaming III-76
Transition from Casual Gamers to Hardcore Gamers: The New
Market Trait III-76
Table 88: Chinese Mobile Games Market (2014): Percentage
Share Breakdown of Average Time Spending Per Day on Mobile
Games (includes corresponding Graph/Chart) III-77

Table 89: Chinese Mobile Gaming Market (2014): Percentage
Breakdown of Gamers by Gender (includes corresponding
Graph/Chart) III-77

Table 90: Chinese Mobile Gaming Market (2014): Preference
for Games by Game Genre (includes corresponding
Graph/Chart) III-77
App Stores Drive Adoption of Western Games III-78
Competitive Landscape III-78
Top Publishers Continue to Expand their Share III-78
Table 91: Leading Mobile Games Publishers in the Chinese
Android Market (2013): Percentage Share Breakdown of
Revenues for CMGE, FL Mobile, Game Comb, IDreamSky, Kunlun
and Others (includes corresponding Graph/Chart) III-78

Table 92: Leading Mobile Games Publishers in the Chinese
iOS Market (2013): Percentage Share Breakdown of Revenues
for CMGE, FL Mobile, Kunlun, Ourpalm, Rekoo and Others
(includes corresponding Graph/Chart) III-79
Developers Market Tends to Remain Fragmented III-79
Table 93: Leading Mobile Games Developers in China
(2014E): Percentage Share Breakdown of Revenues for
Linekong, Locojoy, Playcrab, Tencent, YingHan and Others
(includes corresponding Graph/Chart) III-79
Mobile Gaming Providers Market: A Concentrated One III-79
Table 94: Leading Players in the Chinese Mobile Games
Market (2014E): Percentage Share Breakdown of Revenues for
China Mobile, China Telecom, Tencent and Others (includes
corresponding Graph/Chart) III-80
Product Launches III-80
Strategic Corporate Developments III-81
Select Players III-81

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Reviews:
Review Article
  • Re: World Mobile Gaming Industry September 19, 2020
    Reviewed by 'torero'

    I am happy to be part of it. This is a gaming platform where you can play on. It proposes a good selection of interesting games with bonuses and real winnings. You need only to register and choose a game. The registration is easy and doesn't take much time. Check it out.





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  • Comment July 12, 2020
    Reviewed by 'Jack Lorks'
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  • Good review September 12, 2020
    Reviewed by 'John Danver'
    The way of writing this review lets us know about the pros and cons of the online gaming industry.The adult patreon games will let them know how to improve the quality of the gaming industry.

      Was this review helpful to you?   (Report this review as inappropriate)


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